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Difference between revisions of "Ending E"

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A true ending of the game which you can get only after getting both endings C and D. [[File:1493148861040.png|thumb]]
 
A true ending of the game which you can get only after getting both endings C and D. [[File:1493148861040.png|thumb]]
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Ending E is somewhat similar to how game Routes in NieR Automata are done.
 
{{quote|Since my writing process is complex, I can’t really explain it in one word. But speaking of multiple playthroughs, I created the story in the original Nier to change like 'A→B→alt.B', but using this method accentuates the repetitiveness towards the end. On top of that, I did not want to do the same thing again so I tried 'A→alt.A→B' this time.|[[Yoko Taro]]|USgamer Interview<ref>[http://www.usgamer.net/articles/spoiler-interview-nier-automata-director-yoko-taro "The Mysterious Acts of Humans," A Brief Correspondence with Nier: Automata Director Yoko Taro]</ref>}}
 
{{quote|Since my writing process is complex, I can’t really explain it in one word. But speaking of multiple playthroughs, I created the story in the original Nier to change like 'A→B→alt.B', but using this method accentuates the repetitiveness towards the end. On top of that, I did not want to do the same thing again so I tried 'A→alt.A→B' this time.|[[Yoko Taro]]|USgamer Interview<ref>[http://www.usgamer.net/articles/spoiler-interview-nier-automata-director-yoko-taro "The Mysterious Acts of Humans," A Brief Correspondence with Nier: Automata Director Yoko Taro]</ref>}}
  
Some [[:Category:Side Materials|Side Materials]] take place after it. Also, it has a small epilog.
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There is an argument towards all endings being canon similar to Drakengard/DoD series, but for all we know from [[:Category:Side Materials|Side Materials]], it is ineed the current true ending.
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Some [[:Category:Side Materials|Side Materials]] take place after it and it has a small epilog.
 
{{quote|Yoko Taro decided to do the epilogue to ending E inside a concert because he doesn't like doing the same thing twice (he'd put Nier 1's epilogue inside its strategy guide).|Famitsu Weekly NieR Automata Special Feature Interview<ref>[[Famitsu_Weekly_NieR_Automata_Special_Feature#Interview_with_Yoko_Taro|Famitsu Weekly NieR Automata Special Feature Interview]]</ref>}}
 
{{quote|Yoko Taro decided to do the epilogue to ending E inside a concert because he doesn't like doing the same thing twice (he'd put Nier 1's epilogue inside its strategy guide).|Famitsu Weekly NieR Automata Special Feature Interview<ref>[[Famitsu_Weekly_NieR_Automata_Special_Feature#Interview_with_Yoko_Taro|Famitsu Weekly NieR Automata Special Feature Interview]]</ref>}}
 
==Notes==
 
==Notes==
 
<references />
 
<references />

Revision as of 19:01, 7 October 2017

A true ending of the game which you can get only after getting both endings C and D.
1493148861040.png

Ending E is somewhat similar to how game Routes in NieR Automata are done.

Since my writing process is complex, I can’t really explain it in one word. But speaking of multiple playthroughs, I created the story in the original Nier to change like 'A→B→alt.B', but using this method accentuates the repetitiveness towards the end. On top of that, I did not want to do the same thing again so I tried 'A→alt.A→B' this time.
Yoko TaroUSgamer Interview[1]

There is an argument towards all endings being canon similar to Drakengard/DoD series, but for all we know from Side Materials, it is ineed the current true ending. Some Side Materials take place after it and it has a small epilog.

Yoko Taro decided to do the epilogue to ending E inside a concert because he doesn't like doing the same thing twice (he'd put Nier 1's epilogue inside its strategy guide).
—Famitsu Weekly NieR Automata Special Feature Interview[2]

Notes